QCuboidGeometry Class
(Qt3DRender::QCuboidGeometry)| Header: | #include <QCuboidGeometry> |
| qmake: | QT += 3drender |
| Instantiated By: | CuboidGeometry |
| Inherits: | QGeometry |
Properties
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- 2 properties inherited from Qt3DRender::QGeometry
- 2 properties inherited from Qt3DCore::QNode
Public Functions
| QCuboidGeometry(QNode *parent = Q_NULLPTR) | |
| ~QCuboidGeometry() | |
| QAttribute * | indexAttribute() const |
| QAttribute * | normalAttribute() const |
| QAttribute * | positionAttribute() const |
| QAttribute * | tangentAttribute() const |
| QAttribute * | texCoordAttribute() const |
| void | updateIndices() |
| void | updateVertices() |
| float | xExtent() const |
| QSize | xyMeshResolution() const |
| QSize | xzMeshResolution() const |
| float | yExtent() const |
| QSize | yzMeshResolution() const |
| float | zExtent() const |
- 5 public functions inherited from Qt3DRender::QGeometry
- 6 public functions inherited from Qt3DCore::QNode
Public Slots
| void | setXExtent(float xExtent) |
| void | setXYMeshResolution(const QSize &resolution) |
| void | setXZMeshResolution(const QSize &resolution) |
| void | setYExtent(float yExtent) |
| void | setYZMeshResolution(const QSize &resolution) |
| void | setZExtent(float zExtent) |
- 1 public slot inherited from Qt3DRender::QGeometry
- 2 public slots inherited from Qt3DCore::QNode
Signals
| void | xExtentChanged(float xExtent) |
| void | xyMeshResolutionChanged(const QSize &xyMeshResolution) |
| void | xzMeshResolutionChanged(const QSize &xzMeshResolution) |
| void | yExtentChanged(float yExtent) |
| void | yzMeshResolutionChanged(const QSize &yzMeshResolution) |
| void | zExtentChanged(float zExtent) |
- 1 signal inherited from Qt3DRender::QGeometry
- 2 signals inherited from Qt3DCore::QNode
Additional Inherited Members
- 1 protected function inherited from Qt3DRender::QGeometry
- 3 protected functions inherited from Qt3DCore::QNode
- 1 static protected member inherited from Qt3DCore::QNode
Detailed Description
Property Documentation
indexAttribute : Qt3DRender::QAttribute * const
Holds the geometry index attribute.
Access functions:
| QAttribute * | indexAttribute() const |
normalAttribute : Qt3DRender::QAttribute * const
Holds the geometry normal attribute.
Access functions:
| QAttribute * | normalAttribute() const |
positionAttribute : Qt3DRender::QAttribute * const
Holds the geometry position attribute.
Access functions:
| QAttribute * | positionAttribute() const |
tangentAttribute : Qt3DRender::QAttribute * const
Holds the geometry tangent attribute.
Access functions:
| QAttribute * | tangentAttribute() const |
texCoordAttribute : Qt3DRender::QAttribute * const
Holds the geometry texture coordinate attribute.
Access functions:
| QAttribute * | texCoordAttribute() const |
xExtent : float
Holds the x extent.
Access functions:
| float | xExtent() const |
| void | setXExtent(float xExtent) |
Notifier signal:
| void | xExtentChanged(float xExtent) |
xyMeshResolution : QSize
Holds the x-y resolution.
Access functions:
| QSize | xyMeshResolution() const |
| void | setXYMeshResolution(const QSize &resolution) |
Notifier signal:
| void | xyMeshResolutionChanged(const QSize &xyMeshResolution) |
xzMeshResolution : QSize
Holds the x-z resolution.
Access functions:
| QSize | xzMeshResolution() const |
| void | setXZMeshResolution(const QSize &resolution) |
Notifier signal:
| void | xzMeshResolutionChanged(const QSize &xzMeshResolution) |
yExtent : float
Holds the y extent.
Access functions:
| float | yExtent() const |
| void | setYExtent(float yExtent) |
Notifier signal:
| void | yExtentChanged(float yExtent) |
yzMeshResolution : QSize
Holds the y-z resolution.
Access functions:
| QSize | yzMeshResolution() const |
| void | setYZMeshResolution(const QSize &resolution) |
Notifier signal:
| void | yzMeshResolutionChanged(const QSize &yzMeshResolution) |
zExtent : float
Holds the z extent.
Access functions:
| float | zExtent() const |
| void | setZExtent(float zExtent) |
Notifier signal:
| void | zExtentChanged(float zExtent) |
Member Function Documentation
QCuboidGeometry::QCuboidGeometry(QNode *parent = Q_NULLPTR)
Constructs a new QCuboidGeometry with parent.
QCuboidGeometry::~QCuboidGeometry()
Destroys this geometry.
void QCuboidGeometry::updateIndices()
Updates indices based on mesh resolutions.
void QCuboidGeometry::updateVertices()
Updates vertices based on mesh resolutions.