#include <types.h>
|
| void | Set (Index faceid, short u, short v, unsigned short depth, bool nonquad, unsigned short boundary, unsigned short transition, bool regular=false) |
| | Sets the values of the bit fields.
|
| |
| void | Clear () |
| | Resets everything to 0.
|
| |
| Index | GetFaceId () const |
| | Returns the faceid.
|
| |
| unsigned short | GetU () const |
| | Returns the log2 value of the u parameter at the first corner of the patch.
|
| |
| unsigned short | GetV () const |
| | Returns the log2 value of the v parameter at the first corner of the patch.
|
| |
| unsigned short | GetTransition () const |
| | Returns the transition edge encoding for the patch.
|
| |
| unsigned short | GetBoundary () const |
| | Returns the boundary edge encoding for the patch.
|
| |
| bool | NonQuadRoot () const |
| | True if the parent base face is a non-quad.
|
| |
| unsigned short | GetDepth () const |
| | Returns the level of subdivision of the patch.
|
| |
| float | GetParamFraction () const |
| | Returns the fraction of unit parametric space covered by this face.
|
| |
| template<typename REAL > |
| void | Normalize (REAL &u, REAL &v) const |
| | A (u,v) pair in the fraction of parametric space covered by this face is mapped into a normalized parametric space.
|
| |
| template<typename REAL > |
| void | NormalizeTriangle (REAL &u, REAL &v) const |
| |
| template<typename REAL > |
| void | Unnormalize (REAL &u, REAL &v) const |
| | A (u,v) pair in a normalized parametric space is mapped back into the fraction of parametric space covered by this face.
|
| |
| template<typename REAL > |
| void | UnnormalizeTriangle (REAL &u, REAL &v) const |
| |
| bool | IsTriangleRotated () const |
| | Returns if a triangular patch is parametrically rotated 180 degrees.
|
| |
| bool | IsRegular () const |
| | Returns whether the patch is regular.
|
| |
Definition at line 127 of file types.h.
◆ sharpness
The documentation for this struct was generated from the following file: